Most other dynamics units that provide separate upward and downward controls have the same issue.Īnd also just a nitpick, but you've got it backwards. In Ozone, and I assume Alloy 2, the upward and downward compression are two unlinked processes, so one process compressing or releasing upward or downward will cause the other one to react independently, introducing occasional massive spikes on transients as the two sides fight each other's attack and release. Was (and still is) very popular in the EDM world, so all the EDM peeps that got into the trailer scene brought it along with them.Ĭlick to expand.You actually can't with either of these. You'll either love it or hate it, but it's free and worth the shot. I even dig putting just a little bit, like 10%, on the master when it's appropriate. Sometimes stacking 2-3 instances is cool too. Sometimes just a little bit will do a lot. Throw it on some percussion, throw it on some brass, throw it on some synths and play with the percentage knob. There aren't many other multiband compressors that treat upward and downward as a linked process (other than Ableton's Multiband Dynamics plugin and "OTT" preset that it's modeled off of), so not much else does quite the same thing.ĭownload it and give it a go. Adds a lot of hype, gives a very exaggerated tone. The ratios are high, the attack and release are pretty fast, and it slams all three bands into a narrow dynamic range at its default 100% option. It's a multiband compressor with both upward and downward compression that act as one process on each band.
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