Decreased Physical Power Scaling from 50% to 40%.Decreased Damage Mitigation from 40% to 30%.Which also decreases scaling from 25% to 22.5% on the Amplification Dance per hit.Decreased Physical Power Scaling from 50% to 45% to the Destruction Dance per hit.Decreased Physical Power Scaling from 60% to 55% on the initial hit.Decreased Base Attack Speed from 0.95 to 0.92.Decreased Base Physical Power from 36 to 34.Decreased the buff on Sol’s basic attacks while at max Heat from +20% Damage to +15% Damage.Through the 1.7 and 2.4x multiplier this has the following effects on Detonate at 2 and 3 stacks:.Decreased Initial Attack Speed Buff from 50% to 40%.Decreased Initial Damage Buff from 30% to 25%.Decreased Magical Penetration from 15 to 12.These Nerfs should be a significant decrease in damage for Mages, and with the Berserkers Shield rework in the main patch, we will see a significant damage reduction from them as well, the two biggest sources of frustration in SMITE right now. After today, this multiplayer online battle arena should be further improved for players.Ĭheck out the full patch notes for update 9.2 coming to Smite today, March 8, below. A variety of changes will also be applied to the game’s gods, such as Zeus, Sol, Shiva, Gilgamesh, and a couple of others. The new update changes several items such as the Spear of Magus, the Divine Ruin, the Spear of Desolation, and several more. Titan Forge Games has released the patch notes for update 9.2 on its way to Smite.
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